Human Skills Database

Sword Mastery I None PASSIVE Each level STR + 10
Sword Mastery II STR 70+ PASSIVE Each level STR + 10
Sword Mastery III STR 130+ PASSIVE Each level STR + 10
Sword Mastery IV STR 190+ PASSIVE Each level STR + 10
Increases skill with right-handed sword use, boosting accuracy and damage.
Hard Hit I None INSTANCE Each level STR + 10
Slug II STR 70+ INSTANCE Each level STR + 10
Bash III STR 130+ INSTANCE Each level STR + 10
Pummel IV STR 190+ INSTANCE Each level STR + 10
Delivers a strong melee attack, taunting and slowing the enemy.
Willpower I None PASSIVE Each level STR + 10
Willpower II STR 70+ PASSIVE Each level STR + 10
Willpower III STR 130+ PASSIVE Each level STR + 10
Willpower IV STR 190+ PASSIVE Each level STR + 10
Increases MP recovery and magic resistance.
Improved Critical I None PASSIVE Each level STR + 8
Improved Critical II STR 60+ PASSIVE Each level STR + 8
Improved Critical III STR 108+ PASSIVE Each level STR + 8
Improved Critical IV STR 156+ PASSIVE Each level STR + 8
Increases the probability and damage multiplier of critical hits.

Axe Mastery I None PASSIVE Each level CON + 8
Axe Mastery II CON 60+ PASSIVE Each level CON + 8
Axe Mastery III CON 108+ PASSIVE Each level CON + 8
Axe Mastery IV CON 156+ PASSIVE Each level CON + 8
Boosts the effectiveness of axe weapons.
Blunt Mastery I None PASSIVE Each level CON + 8
Blunt Mastery II CON 60+ PASSIVE Each level CON + 8
Blunt Mastery III CON 108+ PASSIVE Each level CON + 8
Blunt Mastery IV CON 156+ PASSIVE Each level CON + 8
Increases the effectiveness of blunt weapons.
Toughness I None type Each level CON + 8
Toughness II CON 60+ type Each level CON + 8
Toughness III CON 108+ type Each level CON + 8
Toughness IV CON 156+ type Each level CON + 8
Raises physical defense.

Evasion I None PASSIVE Each level DEX + 8
Evasion II DEX 60+ PASSIVE Each level DEX + 8
Evasion III DEX 108+ PASSIVE Each level DEX + 8
Evasion IV DEX 156+ PASSIVE Each level DEX + 8
Increases the probability of avoiding a hit.
Needle Spit I None INSTANCE Each level DEX + 8
Explosive Needle II DEX 60+ INSTANCE Each level DEX + 8
Cunning Needle III DEX 108+ INSTANCE Each level DEX + 8
Stealth Needle IV DEX 156+ INSTANCE Each level DEX + 8
Fires damaging projectiles from the shadows without sacrificing Stealth.

Bloody Mana I None PASSIVE Each level INT + 10
Blood Offering II INT 70+ type Each level INT + 10
Blood Sacrifice III INT 130+ type Each level INT + 10
Blood Bequest IV INT 190+ type Each level INT + 10
Sacrifices the caster’s life force in exchange for an infusion of mana.
Vampire Kiss I None type Each level INT + 10
Drain Life II INT 70+ type Each level INT + 10
Steal Soul III INT 130+ type Each level INT + 10
Rob Life IV INT 190+ type Each level INT + 10
Sucks the life force of an enemy to restore the caster’s HP and MP.
Mana Cell I None type Each level INT + 10
Mana Shield II INT 70+ type Each level INT + 10
Mana Wall III INT 130+ type Each level INT + 10
Mana Prism IV INT 190+ type Each level INT + 10
Creates a force field that defends the caster from physical attacks but Immobilizes him for its duration.
Grease I None type Each level INT + 10
Trap II INT 70+ type Each level INT + 10
Capture III INT 130+ type Each level INT + 10
Snare IV INT 190+ type Each level INT + 10
Immobilizes enemies. Increase spell level Improves range, area, and duration. Unaffected by Mana Cell or Flexibility.
Serenity I None type Each level INT + 10
Serenity II INT 70+ type Each level INT + 10
Serenity III INT 130+ type Each level INT + 10
Serenity IV INT 190+ type Each level INT + 10
Increases maximum MP.

Faith I None PASSIVE Each level WIS + 10
Faith II WIS 70+ PASSIVE Each level WIS + 10
Faith III WIS 130+ PASSIVE Each level WIS + 10
Faith IV WIS 190+ PASSIVE Each level WIS + 10
Indicates the purity of an acolyte’s spirit, which affects his mana regeneration and magic ability.
Encourage I None CAST Each level WIS + 10
Prayer II WIS 70+ CAST Each level WIS + 10
Bless III WIS 130+ CAST Each level WIS + 10
Benediction IV WIS 190+ CAST Each level WIS + 10
Increases the party’s Attack and Defense.
First Aid I None INSTANCE Each level WIS + 10
Relief II WIS 70+ INSTANCE Each level WIS + 10
Rescue III WIS 130+ INSTANCE Each level WIS + 10
Lifesaver IV WIS 190+ INSTANCE Each level WIS + 10
Recovers some of an ally’s HP, in proportion to the level of their injuries.
Shining Hammer I None CAST Each level WIS + 10
Blazing Hammer II WIS 70+ CAST Each level WIS + 10
Holy Hammer III WIS 130+ CAST Each level WIS + 10
Sacred Hammer IV WIS 190+ CAST Each level WIS + 10
Damages and stuns an enemy.